tag:blogger.com,1999:blog-4134750084087927747.post7129681922248101753..comments2023-10-15T06:44:30.195-06:00Comments on Ode to Black Dougal: Northern Marches Table MapP_Armstronghttp://www.blogger.com/profile/12374589162025099763noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-4134750084087927747.post-78270209890244991532010-03-04T20:03:08.859-07:002010-03-04T20:03:08.859-07:00I'm okay with other approach, either hex-based...I'm okay with other approach, either hex-based or free-form. I like the free-form approach (for the players) but it makes sense for the DM to have a more accurate map!Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-4134750084087927747.post-28141679508715566102010-03-04T19:25:35.437-07:002010-03-04T19:25:35.437-07:00That's really awesome. I was planning somethin...That's really awesome. I was planning something similar for my Mythic GME/Risus Sandbox game but I only mapped about 4 hexes before finding a dungeon.Anonymoushttps://www.blogger.com/profile/17635116929490398699noreply@blogger.comtag:blogger.com,1999:blog-4134750084087927747.post-86239609601542570672010-03-03T22:39:16.259-07:002010-03-03T22:39:16.259-07:00A very nice progression.
It reminds me of a clas...A very nice progression. <br /><br />It reminds me of a class project/game we played in 6th Grade where each class was given 4 moves a week and you were trying to explore and find lost cities. The teachers would draw the map on this big wall-sized graph from a master map.Eli Arndthttps://www.blogger.com/profile/10445801567500822187noreply@blogger.comtag:blogger.com,1999:blog-4134750084087927747.post-2377445083147495872010-03-03T19:31:38.331-07:002010-03-03T19:31:38.331-07:00@ Norman
It is reasonably close. The first map was...@ Norman<br />It is reasonably close. The first map was what I provided at the very first session. It included what could discerned from the voyage to New Hareth and from standing on the city walls.<br /><br />I would guess that 90% of the hexes drawn after that are exact and the other 10% are just minor mistakes.P_Armstronghttps://www.blogger.com/profile/12374589162025099763noreply@blogger.comtag:blogger.com,1999:blog-4134750084087927747.post-46707796034629255522010-03-03T19:16:38.644-07:002010-03-03T19:16:38.644-07:00Thanks for posting this.
I'm curious does t...Thanks for posting this. <br /><br />I'm curious does that map match your DM map hex for hex? I was planning on not giving hex map to players. For various reasons including my mythic wilderness is "non-euclidean". But, I'm worried it will be too much of a pain in the ass for non-cartography majors to draw anything close to useful.Norman J. Harman Jr.https://www.blogger.com/profile/01319655075997712313noreply@blogger.comtag:blogger.com,1999:blog-4134750084087927747.post-33136618623876983302010-03-03T14:40:31.410-07:002010-03-03T14:40:31.410-07:00I did something similar a while back. I started th...I did something similar a while back. I started the adventure off in a small town and then started adding to the world around the town as the party started exploring and I had adventures to add. It worked out really well.<br /><br />I like what you're did.The Frothy Friarhttps://www.blogger.com/profile/11239287980636452197noreply@blogger.comtag:blogger.com,1999:blog-4134750084087927747.post-80461876363244818832010-03-03T12:31:33.843-07:002010-03-03T12:31:33.843-07:00Sweet!Sweet!Jeff Rientshttps://www.blogger.com/profile/17493878980535235896noreply@blogger.com