Stuart over at Robertson Games has a series of posts about taking OD&D/Swords & Wizardry attribute scores and making them descriptive instead of numeric.
I think it is brilliant and makes the low attribute modifiers really interesting.
Check it out if you haven't.
Interesting thought. IIRC, the Marvel Superhero RPG was similar in that it named levels in particular feats/skills, but still had a random (dice system) element.
ReplyDeleteHeretics, all! Actually, I recall something similar in a game system called, if I remember correctly, FUDGE?
ReplyDeleteYeah, fudge, fate, PDQ, RISUS... all have something kinda like this but I never thought about how well it worked with the no-to-low attribute modifiers of OD&D. I think it is a pretty cool adaptation.
ReplyDeleteThanks - glad you guys liked the articles. :)
ReplyDelete