I am a little late with this post as I have been away on a family camping trip. A week ago three intrepid adventurers (Konrad the Swordsmaster, Dolanic the Warrior and Ellorin the elven Veteran-Medium) and one retainer returned to the ruins of Castle Hareth. The story of the wraith that was encountered way back in session 2 has kept PCs from returning to the castle.
Some notes about the session:
1. It was the first time I had run a session at The Sentry Box. We played on the mezzanine level on a sunday afternoon and we were the only game going. I have booked table space there for every sunday afternoon even though I will likely be spotty in scheduling a game there through summer.
2. The PCs returned to a storeroom they had found previously and rolled out a number of barrels of ale. I love treasure like this. They had to make a couple of trips in and out of the castle to get all of the barrels out and had a number of wandering monster checks pass by uneventfully until the very end when they were discovered by a patrol of orcs. Now they have to figure out how to get a bunch of extremely bulky and heavy ale barrels back to New Hareth. Will they find a way to get them back all at once or will it take a bunch of trips? If it takes a bunch of trips will anyone take notice of what they are doing?
3. The final encounter of the afternoon was with a large group of goblins. The action was fast and furious and a few unusual maneuvers were executed. The encounter ended with Ellorin dead and the rest fleeing. Afterward we had a discussion about tactics and what had worked and what hadn't during the fight with the goblins who outnumbered the adventurers 3-to-1.
4. I tried the "Lucky Number" idea from the Unofficial Games blog but no lucky numbers were rolled during the session. I will try again next time.
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