Sham is back and he has been working on a project called w/o Walls.
I love this kind of stuff. I am always looking for/working on new systems for making abstract adventures. A long time ago I made a post asking if maps are absolutely required to play D&D. Sham and I appear to be on the same page about how much gameism can be in D&D.
I am currently working on a post showing how I would use a system similar to Warpquest to make a B/X adventure for PCs searching a forest for a lost temple. Hopefully I will have it up this weekend. The weather in Calgary is frightful so I should have a bunch of time hiding at home to work on it.
Friday, December 4, 2009
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You know, I've thought about this, as well. I'm a big fan of Fantasy Flight Games' "Runebound," and they have various decks that one can buy to add to the game. Decks center around things like items, outdoor monsters, undead monsters, traps, etc. I've always wanted to try using these decks in an DnD-type game. ...They're not that expensive ($5 - $7), and it wouldn't be that difficult to make up a themed deck. Hmmmm.
ReplyDeleteI have used Dungeoneer decks to build adventures before but I have never looked at a Runebound deck. I will have to check them out. Thanks.
ReplyDelete@ Pat: thanks so much for posting this; I missed Sham's post (!!) despite it being on my blog roll and have now checked it out; "w/o walls" is excellent. I can see so many practical applications for its use...can't wait to try 'em out!
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