Looking at the list of special monsters that I was planning on using got me thinking about what their relationships would be like. I think these will allow PCs to interact with various groups in different ways.
Amazons
- View themselves as the Ghoul-Queen's favorites
- Look down upon the lowly kobolds and bestial gnolls
- Are Sidra's hand in the wider world
- Hate all men
Kobolds
- Would love to throw off the yoke of their Gnoll overseers but know they can't stand up to one tribe of them much less two
- Like to dominate the gnorlock slaves who are likely the only inhabitants of the Pit more lowly than themselves
Gnolls
- Two tribes competing for the Ghoul-Queen's favour
- Each wants to claim the Pit as their own territory and eliminate the other tribe
- Pick on the weaker kobolds
Gnorlocks
- Subjugated by the gnolls and kobolds
- Some have escaped the slave pens and are hiding deeper in the mines. They secretly continue to contact those that are still slaves and encourage them to rise up in a likely ill-advised rebellion
- Some that have escaped have ventured into the Cyst of the Slimes and have been charmed by the Great Grey Ooze
- Some of the other escapees may be influenced by some of the grey ooze charmed gnorlocks
- The gnorlocks in the mine ostracize and torment the few hobgoblin slaves
Mothmen
- Eat Slug People
Slug People
- Want to be rid of the mothmen and live in peace
Discarded
- Pathetic creatures that lurk in the shadows trying to avoid the Fleshshifters
Fleshshifters
- Alien creatures that serve the Ghoul-Queen for some unknown reason and try to find subjects of all species for their vile experiments
Fire Salamanders
- Hang out
Great Grey Ooze
- Who can tell the mind of an ooze?
Well, if The Shadow knows what evil lurks in the hearts of men, I figure-
ReplyDelete"The Stain knows the mind of an Ooze!"
Excellent! I'm big fan of the Pit.
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