Stuart over at Robertson Games has a series of posts about taking OD&D/Swords & Wizardry attribute scores and making them descriptive instead of numeric.
I think it is brilliant and makes the low attribute modifiers really interesting.
Check it out if you haven't.
Books (the Other Kind)
7 hours ago
4 comments:
Interesting thought. IIRC, the Marvel Superhero RPG was similar in that it named levels in particular feats/skills, but still had a random (dice system) element.
Heretics, all! Actually, I recall something similar in a game system called, if I remember correctly, FUDGE?
Yeah, fudge, fate, PDQ, RISUS... all have something kinda like this but I never thought about how well it worked with the no-to-low attribute modifiers of OD&D. I think it is a pretty cool adaptation.
Thanks - glad you guys liked the articles. :)
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