"Black Dougal gasps 'Poison!' and falls to the floor. He looks dead."
Showing posts with label Treasure. Show all posts
Showing posts with label Treasure. Show all posts

Saturday, June 20, 2009

The Colour of Money

Looking back at B/X and OD&D and reading 3.5 and 4E the role of treasure has changed over the years. I believe that the change really came about in 2E when the Experience Point system was changed away from the simple and straight forward GP=XP system.

Arranging the uses for treasure in a spectrum from "old-school" to "new-school" I get something that looks like:

Experience Points
|
Stronghold
|
Hirelings
|
Information
|
Better Equipment
|
Spell Research
|
Magic Item Creation
|
Purchasing Magic Items


Not to say that magic item creation is not present in B/X (see page X51) or OD&D (see page 6&7 or Men & Magic) but (at least in my games) the focus has been skewed more towards the uses higher on the spectrum.

One interesting thing that Barbarians of Lemuria has done is make the spending of treasure mandatory. All treasure must be spent before Advancement Points (XP) are awarded. The player gets to describe how the money is spent and the GM is encouraged to use this to develop hooks for future adventures.